“Shadow Isles Soundscape”
October 2019
Soundscape inspired by the lore of the Shadow Isles from the world of Runeterra created by Riot Games.
Submission for the 2020 Berlin International Sound Design Competition .
My take on the sound design for fanmade champion, Brevnar. Based in the world of Runeterra by Riot Games.
Art and Champion design created by Albert Bednarski
Game Components of “Seeing Gray”, a narrative driven mixed mechanics game.
Animation done by Yiyi Wang
Sound Design by Jacenta You
April 2019
Story of a young boy and his parents.
Animation by Hyoung Joon Yoo
April 2018
Animation by Zhuoxuan Chao
An audio adventure based off a comic drawn by Nathan W Pyle.
Art by Kreemesque
From the world of Runeterra by Riot Games
2017
Animation done by Masa Choi
2018
A sound piece based off two images.